[L4D2] The New Weapon:Defibrillator
Description:
If you are holing a efibrillator you can use it to kill infected;
Charge: reload;
Shot: attack, use+attack, use+duck+attack;
Video:
Convars:
"l4d_defi_damage_directhit", "100.0", "hit damage ");
"l4d_defi_damage_explode", "100.0", "explode damage" );
"l4d_defi_radius_explode", "150.0", "explode radius" );
"l4d_defi_damage_electricshock", "100.0", "electricshock damage " );
"l4d_defi_radius_electricshock", "200.0", "electricshock radius" );
"l4d_defi_charge_duration", "5.0", "charge_duration [5.0, -]seconds");
"l4d_defi_charge_count_shot", "8", "[5, 10]");
l4d_defi_charge_count_shock = "l4d_defi_charge_count_shock", "5", "[1, 5]");
"l4d_defi_friendly_damage", "0.2", "damage for teamate [0.1, 1.0] ");
If you are holing a efibrillator you can use it to kill infected;
Charge: reload;
Shot: attack, use+attack, use+duck+attack;
Video:
Convars:
"l4d_defi_damage_directhit", "100.0", "hit damage ");
"l4d_defi_damage_explode", "100.0", "explode damage" );
"l4d_defi_radius_explode", "150.0", "explode radius" );
"l4d_defi_damage_electricshock", "100.0", "electricshock damage " );
"l4d_defi_radius_electricshock", "200.0", "electricshock radius" );
"l4d_defi_charge_duration", "5.0", "charge_duration [5.0, -]seconds");
"l4d_defi_charge_count_shot", "8", "[5, 10]");
l4d_defi_charge_count_shock = "l4d_defi_charge_count_shock", "5", "[1, 5]");
"l4d_defi_friendly_damage", "0.2", "damage for teamate [0.1, 1.0] ");
Orignal From: [L4D2] The New Weapon:Defibrillator
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