[ANY] Snowfall: Source

Not work on some maps. On large maps snow less intense. Snow is everywhere (in the buildings, too)







This is the final version.



Two different script:

1) snowfall.sp Uses one func_precipitation, for the entire map.



2) n_snow.sp Uses (xcout x ycout) env_smokestack's for the entire map.

snowmaps.txt -> addons\sourcemod\configs\snowmaps.txt

origin0 - x

origin1 -y

origin2 - z

- The coordinates of the point of the mid-palate. This will work if the skybox cube-shaped. The script divides the sky into sections the size (xcout x ycout) and creates in each section of this matrix is ​​a env_smokestack. The point z must be slightly below the upper limit of the sky. The points x and y must be within the skybox. The number of particles is limited to 256 for all env_smokestack together. It's means that the snow will be saturated only on small maps.

I highly recommend these settings: xcout = 2 ycout = 2



Unfortunately both of these scripts are working horribly in consequence of restrictions in the source engine.















Attached Files











File Type: sp


Get Plugin or
Get Source (snowfall.sp - 1.4 KB)


File Type: sp


Get Plugin or
Get Source (n_snow.sp - 4.7 KB)


File Type: txt


snowmaps.txt (167 Bytes)








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