[TF2] Building HP Regain
Building HP Regain
Allows Engineer Buildings to Regain a Set Amount of HP Overtime
CVar's (Defaults):
Code:
- sm_buildinghp_version "1.2"
Plugin Version
- sm_dispenserhp_amount "3.0"
Amount of HP to Regain for Dispenser
- sm_dispenserhp_time "3.0"
Amount of Time Until Dispenser Regains HP
- sm_sentryhp_amount "3.0"
Amount of HP to Regain for Sentry
- sm_sentryhp_time "3.0"
Amount of Time Until Sentry Regains HP
- sm_teleporterhp_amount "3.0"
Amount of HP to Regain for Teleporter
- sm_teleporterhp_time "3.0"
Amount of Time Until Teleporter Regains HP
To disable a specific building, set the CVars to 0 in the config file.
Please delete any previous config file this plugin has created so everything works properly.
Version Log:
Code:
Version 2.0 - 4/19/2012
- Added support for all building instead of just dispensers.
- Changed Main CVar to sm_buildinghp
- Changed Plugin Name of plugin to Building HP Regain from Dispenser HP Regain
- Changed config files.
Version 1.2 - 4/18/2012
- Added ClearTimer stock to reset CVar variables without server restart requirement.
- Changed CVar descriptions.
Version 1.1 - 4/18/2012
- Added Auto-Config
- Proven Working
Version 1.0 - 4/17/2012
- Initial Release
Myself | Adding CVars and timer(s).
Tylerst | Giving raw code.
TnTSCS | Fixing the errors and helping with timer(s).
See my plugins.
Orignal From: [TF2] Building HP Regain
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