Can someone help me ?
Can someone update my plugin
Plugin Code
#include <amxmodx>
#include <cstrike>
#include <fun>
#include <hamsandwich>
new const PLUGIN[] = "grenadeshop"
new const VERSION[] = "0.1"
new const AUTHOR[] = "quark"
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say /shop", "grenadeshop")
}
public grenadeshop(id)
{
if(is_user_alive(id))
{
new ShopMenu = menu_create("Grenade Shop", "shop_handler")
menu_additem(ShopMenu, "HE 750$", "1", id)
menu_additem(ShopMenu, "FB 500$", "2", id)
menu_additem(ShopMenu, "SM 500$", "3", id)
menu_setprop(ShopMenu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, ShopMenu, 0)
}
}
public shop_handler(id, ShopMenu, item)
{
new money = cs_get_user_money(id)
switch(item)
{
case 0:
{
if(money >= 750)
{
new setmoney = money - 750
cs_set_user_money(id, clamp(setmoney, 0, 50000))
give_item(id, "weapon_hegrenade")
client_print(id, print_chat, "You have earned an HE GRENADE!")
}
else client_print(id, print_chat, "You dont have enought money")
}
case 1:
{
if(money >= 500)
{
new setmoney = money - 500
cs_set_user_money(id, clamp(setmoney, 0, 50000))
give_item(id, "weapon_flashbang")
client_print(id, print_chat, "You have earned an FLASHBANG GRENADE!")
}
else client_print(id, print_chat, "You dont have enought money")
}
case 2:
{
if(money >= 500)
{
new setmoney = money - 500
cs_set_user_money(id, clamp(setmoney, 0, 50000))
give_item(id, "weapon_smokegrenade")
client_print(id, print_chat, "You have earned an SMOKE GRENADE!")
}
else client_print(id, print_chat, "You dont have enought money")
}
}
}
Plugin Code
#include <amxmodx>
#include <cstrike>
#include <fun>
#include <hamsandwich>
new const PLUGIN[] = "grenadeshop"
new const VERSION[] = "0.1"
new const AUTHOR[] = "quark"
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say /shop", "grenadeshop")
}
public grenadeshop(id)
{
if(is_user_alive(id))
{
new ShopMenu = menu_create("Grenade Shop", "shop_handler")
menu_additem(ShopMenu, "HE 750$", "1", id)
menu_additem(ShopMenu, "FB 500$", "2", id)
menu_additem(ShopMenu, "SM 500$", "3", id)
menu_setprop(ShopMenu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, ShopMenu, 0)
}
}
public shop_handler(id, ShopMenu, item)
{
new money = cs_get_user_money(id)
switch(item)
{
case 0:
{
if(money >= 750)
{
new setmoney = money - 750
cs_set_user_money(id, clamp(setmoney, 0, 50000))
give_item(id, "weapon_hegrenade")
client_print(id, print_chat, "You have earned an HE GRENADE!")
}
else client_print(id, print_chat, "You dont have enought money")
}
case 1:
{
if(money >= 500)
{
new setmoney = money - 500
cs_set_user_money(id, clamp(setmoney, 0, 50000))
give_item(id, "weapon_flashbang")
client_print(id, print_chat, "You have earned an FLASHBANG GRENADE!")
}
else client_print(id, print_chat, "You dont have enought money")
}
case 2:
{
if(money >= 500)
{
new setmoney = money - 500
cs_set_user_money(id, clamp(setmoney, 0, 50000))
give_item(id, "weapon_smokegrenade")
client_print(id, print_chat, "You have earned an SMOKE GRENADE!")
}
else client_print(id, print_chat, "You dont have enought money")
}
}
}
Orignal From: Can someone help me ?
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