Skins Admins
Hi all
I have a question , i want my admins take the skins of admin ,now use the random and changed the settings and do not know how to put the settings for this .
Help please
my .cfg:// ----------------------------------------------------------------------------
// Classes (core)
// ----------------------------------------------------------------------------
// General
// Re-display class selection menu every spawn.
// Default: "0"
zr_classes_menu_spawn "0"
// Display class selection menu when a player spawn for the first time.
// Default: "0"
zr_classes_menu_join "0"
// Automatically close class selection menu after selecting a class.
// Default: "1"
zr_classes_menu_autoclose "1"
// Player is assigned a random class every spawn. [Override: zr_classes_default_*]
// Default: "0"
zr_classes_random "0"
// Time limit to change human class with instant change after spawning. Time is in seconds. Use 0 or negative to disable.
// Default: "20"
zr_classes_change_timelimit "20"
// Save players' class selections in server cookies and restore when connecting. [Override: zr_classes_default_*]
// Default: "1"
zr_classes_save "0"
// (Not implemented!) Admin-only class assigned to admins on connect, if any. ["default" = Default human class | "random" = Random admin-only class]
// Default: "random"
zr_classes_default_admin "random"
// (Incomplete) Admin-mode class assigned to admins on connect. Do not confuse this with admin-only classes. ["random" = Random admin class | "" = Class config default]
// Default: "random"
zr_classes_default_admin_mode ""
// Human class assigned to players on connect. ["random" = Random human class | "" = Class config default]
// Default: "random"
zr_classes_default_human "random"
// Zombie class assigned to players on connect. ["random" = Random zombie class | "" = Class config default]
// Default: "random"
zr_classes_default_zombie "random"
// Zombie class assigned to mother zombies. ["motherzombies" = Random mother zombie class | "random" = Random regular zombie class | "disabled" = Don't change class on mother zombies]
// Default: "motherzombies"
zr_classes_default_mother_zombie "motherzombies"
// Allow players to select zombie classes.
// Default: "1"
zr_classes_zombie_select "0"
// Allow players to select human classes.
// Default: "1"
zr_classes_human_select "0"
// Allow admins to select admin mode classes. (Not to be confused by admin-only classes!)
// Default: "1"
zr_classes_admin_select "1"
// Speed method to use when applying player speed. Do not touch this if you don't know what you're doing! ["lmv" = Lagged movement value | "prop" = Player speed property]
// Default: "lmv"
zr_classes_speed_method "lmv"
Forgive my English use a translator;)
Regards
I have a question , i want my admins take the skins of admin ,now use the random and changed the settings and do not know how to put the settings for this .
Help please
my .cfg:// ----------------------------------------------------------------------------
// Classes (core)
// ----------------------------------------------------------------------------
// General
// Re-display class selection menu every spawn.
// Default: "0"
zr_classes_menu_spawn "0"
// Display class selection menu when a player spawn for the first time.
// Default: "0"
zr_classes_menu_join "0"
// Automatically close class selection menu after selecting a class.
// Default: "1"
zr_classes_menu_autoclose "1"
// Player is assigned a random class every spawn. [Override: zr_classes_default_*]
// Default: "0"
zr_classes_random "0"
// Time limit to change human class with instant change after spawning. Time is in seconds. Use 0 or negative to disable.
// Default: "20"
zr_classes_change_timelimit "20"
// Save players' class selections in server cookies and restore when connecting. [Override: zr_classes_default_*]
// Default: "1"
zr_classes_save "0"
// (Not implemented!) Admin-only class assigned to admins on connect, if any. ["default" = Default human class | "random" = Random admin-only class]
// Default: "random"
zr_classes_default_admin "random"
// (Incomplete) Admin-mode class assigned to admins on connect. Do not confuse this with admin-only classes. ["random" = Random admin class | "" = Class config default]
// Default: "random"
zr_classes_default_admin_mode ""
// Human class assigned to players on connect. ["random" = Random human class | "" = Class config default]
// Default: "random"
zr_classes_default_human "random"
// Zombie class assigned to players on connect. ["random" = Random zombie class | "" = Class config default]
// Default: "random"
zr_classes_default_zombie "random"
// Zombie class assigned to mother zombies. ["motherzombies" = Random mother zombie class | "random" = Random regular zombie class | "disabled" = Don't change class on mother zombies]
// Default: "motherzombies"
zr_classes_default_mother_zombie "motherzombies"
// Allow players to select zombie classes.
// Default: "1"
zr_classes_zombie_select "0"
// Allow players to select human classes.
// Default: "1"
zr_classes_human_select "0"
// Allow admins to select admin mode classes. (Not to be confused by admin-only classes!)
// Default: "1"
zr_classes_admin_select "1"
// Speed method to use when applying player speed. Do not touch this if you don't know what you're doing! ["lmv" = Lagged movement value | "prop" = Player speed property]
// Default: "lmv"
zr_classes_speed_method "lmv"
Forgive my English use a translator;)
Regards
Orignal From: Skins Admins
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